Three doses of practical wisdom for your week:
- The main purpose of a meeting isn’t whatever you’re talking about — it’s something called narrative alignment, or helping everyone on your team think of themselves as part of the same story. A lot of that alignment happens nonverbally, which is why ditching meetings might make things more efficient in the short-term but backfire long-term.
- People don’t read online; they scan. Most readers follow an “F-scanning pattern,” meaning they run their eyes down the left side of the page and move to the right when they see something interesting. One lesson here, if you happen to be writing an internal document this week and want your coworkers to pay attention: Keep paragraphs short and front-load your main point into the first 3–5 words.
- I loved this deep-dive into how to get over writer’s block from game designer Doc Burford. It’s written through the lens of creating video games, but the lessons apply to any type of generative work. Here’s one piece of wisdom, a version of the adage that your first idea is never your best: “Any idea you have should be taken at least twice as far as your instinct tells you.”
Source: Harris Sockel
https://medium.com/blog/3-tips-for-your-work-week-plus-brats-anti-design-f96c5b2b77db
No comments:
Post a Comment